Rainbow Six Siege's controversial Y5S1.2 update out today, patch notes live
Ubisoft has outlined plans to release its adjacent midseason patch for Tom Clancy's Rainbow Six Siege, introducing a variety of balancing adjustments and bug fixes following the release of Operation Void Edge. Update Y5S1.2 delivers the second wave of reforms following its Year 5 kick-off, featuring an extensive list of tweaks first proposed via the Test Server (TS) on PC. The deployment commences today with a scheduled PC launch, followed by panel availability at a later appointment.
The proposed Y5S1.2 changes sparked controversy upon their TS introduction before this month, with many set to hit live servers under the new update. One of the most substantial impacts Jager, a speedy defender notorious for his loftier pick rate, far outpacing the popularity of swain Operators. Ubisoft recently explored a change from three-speed, i-armor, now dropping to two-speed, two-armor, attempting to reduce his roaming potential.
Ubisoft is pushing forrard with changes to Cadet, removing his frag grenades in favor of claymores, just increasing the capacity of his Skeleton Key shotgun. Drone-swiping defender Mozzie loses his Super Shorty secondary, with Ubisoft seeing his counter-intelligence and roaming capabilities as overpowered within the current meta. Other adjustments include a vitrify to Ying, increasing her Candela count and T-95 LSW impairment while providing a new sight for Caveira'southward M12 submachine gun.
Ubisoft first plans to release Y5S1.2 on PC, rolling out to copies purchased via Uplay, Steam, or the Epic Games Store. The update is scheduled to release at nine AM ET / half dozen AM PT / 2 PM Uk / 3 PM CET on April 21, with xx minutes of server downtime. While likewise headed to Xbox One and PlayStation four, Ubisoft states the "engagement for console will be announced soon."
Rainbow Half-dozen Siege Void Edge Y5S1.two Patch Notes
With Rainbow Six Siege's Y5S1.2 update effectually the corner, Ubisoft has outlined the full list of planned changes. Below follow the full Y5S1.2 patch notes, which offer additional context effectually what's new.
BALANCING
BUCK
- Frag Grenades replaced with Claymores.
- Increased Skeleton Cardinal Magazine Capacity:
- Skeleton Key magazine capacity increased to v + 1
- Skeleton Fundamental max ammo count is at present 25+1
GOYO
- Reduced number of Volcán shields to 2 (downward from 3).
JÄGER
- Now a 2-speed/2-armor operator.
MOZZIE
- Removed Super Shorty secondary.
YING
- Increased number of Candelas to four (up from 3).
- Replaced Claymores with Smoke Grenades.
- Increased T-95 LSW damage to 46 (up from 43).
M12 (CAVEIRA)
- Added a Razor Holographic Sight option to her M12.
TCSG12 (KAID, GOYO)
- Added an additional magazine to the TCSG12.
- Reduced TCSG12 harm to 57 (down from 84).
BUG FIXES
- FIXED – Barricade replication bug where the barricade is non destroyed for all players in game except the shooter.
- FIXED – The Dynamic Play button does not update properly when concluding friction match was on an Effect/Discovery playlist.
- Stock-still – Players tin clip inside the excavator in EXT Structure Site of Oregon.
- Fixed – Game boots with DX11 when players manually select the Vulkan executable in the steam installation folder.
- Stock-still – Pocket-size carte/shop visual and corrective fixes.
Let united states know your thoughts on these planned Y5S1.two changes in the comments below.
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